⚠️📦 Legacy Demo Drop Incoming — The Storm Before the Tempest

⚠️📦 Legacy Demo Drop Incoming — The Storm Before the Tempest
“Sometimes… you have to let the prototype speak — just so the final version can scream.”
Hey everyone — it’s Diyogan from StarByte Games, and today I’ve got something special for the curious, the dedicated, and the chaos-chasers.
🎮 Polygonic Tempest: Prototype Demo is officially being dropped as a legacy version of the game — a raw, early-stage bullet survival experience built to test mechanics, pacing, and Reaper's unique skillset.
But let’s be clear:
🔥 This demo is not representative of the final game. At all. 🔥
🧪 What This Prototype Is:
This demo is a mechanics showcase — nothing more, nothing less. It features:
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One character (Reaper)
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A sample of abilities
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Basic bullet survival gameplay
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Placeholder visuals
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No room system or progression
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No story or roguelike depth
It’s intense. It’s playable. And it was never meant to last.
💡 Why Drop It Anyway?
Because I believe every storm has an origin — and this demo is the spark.
It's here for:
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Those who want to see the journey from the ground up
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Feedback collectors and bug hunters
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Hardcore survival fans who want a quick challenge
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Devlog watchers and game design enthusiasts
So play it. Break it. Survive it. Laugh at it.
Then get ready for what’s coming next.
⚡ THE REAL POLYGONIC TEMPEST IS COMING ⚡
And it’s nothing like this demo.
🔥 What’s Changing in the Full Revamp:
🎲 Randomized Rooms
Say goodbye to static arenas — the final version brings procedural generation, varied layouts, and unpredictable encounters. No two runs will be the same.
🎨 Overhauled Visuals
New pixel art. New effects. Juicier impacts. Stylized UI. Custom animations. Everything will look sharper, cleaner, and way more intense. Expect screen-shaking, color-blasting bullet madness.
🌀 Full Roguelike Mechanics
From character builds to persistent upgrades, power-up synergies, and wild room events — the final game will be an endless bullet-dodging roguelike storm where strategy matters as much as reflexes.
🧍♂️ 6 Playable Characters
Each with their own powers, playstyles, ultimate abilities, and upgrade paths.
🌑 Story Mode & Endless Survival
Unravel the mystery of the Polygonic Realm or test your skills in infinite chaos.
🏆 Achievements. Unlocks. Secrets. Bosses. Waves.
You’ll earn every victory. You’ll remember every death. And yes — you’ll want just one more run.
🚨 Final Warning
This prototype is now set in stone.
There will be no updates, no expansions, and no patches to this version.
It is a legacy build — a glimpse into what could have been… and a tease of what will be.
🌀 The Storm Is Evolving.
So if you're here for the ride, strap in.
The next version of Polygonic Tempest is going to be faster, deeper, and way more chaotic.
Follow development. Share feedback. Survive the demo — and prepare for the real storm.
💀
— Diyogan, StarByte Games
💖 Support the Development 💖
As a 16-year-old balancing school and game development, every donation helps me push harder and get closer to completing this massive project. Developing a game of this scope while managing school responsibilities is tough, but your support will keep the momentum going. Every bit helps!
If you enjoy what you see here, please consider donating to help me keep the fire burning. Your support means the world and will go directly toward improving the game and making the full version even better. Thank you for believing in me!
Polygonic Tempest
When chaos rains, only the fastest remain.
Status | In development |
Author | Starbyte Games |
Genre | Action |
Tags | 2D, Pixel Art, Roguelike, Singleplayer, Top-Down |
More posts
- 🚀 Polygonic Tempest – Demo Now Live!4 days ago
- Polygonic Tempest - New Demo Push (April 2025)10 days ago
- Polygonic Tempest Devlog — Demo Prep & Secret Surprises13 days ago
- 🎮 Devlog #4 – Character Select Polish + Game Feel Tweaks16 days ago
- 📢 Devlog: The Evolution of Polygonic Tempest17 days ago
- Quiet Day, Still Grinding18 days ago
- 🚨 BIG UPDATE – Bug Fixes, Optimizations & a Smoother Experience! 🚀18 days ago
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