🚨 BIG UPDATE – Bug Fixes, Optimizations & a Smoother Experience! 🚀
Polygonic Tempest » Devlog
Hey everyone!
Today’s been a grind—but so worth it! I just pushed a fresh update packed with some much-needed love for the game. Here’s what’s new:
đź”§ Tons of Bugs Squashed
Enemies behaving weird? UI acting up? Glitches trying to ruin the fun? Gone. The game runs smoother now, and you should feel the difference right away.
⚙️ Optimizations Galore
Performance has been seriously boosted—especially on older machines. Expect quicker load times, smoother gameplay, and overall better flow. Your frame rate will thank you!
🖱️ UI Fixes & Improvements
Menus feel cleaner, more responsive, and easier to navigate. No more weird overlaps or misclicks!
⏸️ Revamped Pause Menu + New SFX!
The pause menu got a facelift and now comes with fresh sound effects to match the vibe. It’s snappy, sleek, and satisfying to use.
This update makes the game feel so much tighter, and there’s even more on the way. I’m hyped for what’s coming next—and I hope you are too.
As always, feedback is 🔑. Drop a comment if you find anything strange or just want to say hey!
– Diyogan (StarByte Games) 💥
Polygonic Tempest
When chaos rains, only the fastest remain.
Status | In development |
Author | Starbyte Games |
Genre | Action |
Tags | 2D, Pixel Art, Roguelike, Singleplayer, Top-Down |
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